[Icehouse] How many colors do you use? (Zendo)

Marc Hartstein marc.hartstein at alum.vassar.edu
Mon Mar 24 11:39:36 EST 2008


On Mon, Mar 24, 2008 at 09:27:19AM -0700, Christopher Hickman wrote:
> On Monday, March 24, 2008, at 12:12PM, "Don Sheldon" <don.sheldon at gmail.com> wrote:
> >On 3/21/08, Benjamin Kleber <benjamin.kleber at gmail.com> wrote:
> >8.  I don't like playing with opaques because I find we're always
> >picking up koans to make sure there's nothing underneath them.
> 
> I solve that in my game by declaring that if a tree falls in the
> forest and no one is there to hear it, it doesn't make a sound.  That
> is, only objectively observable characteristics are considered.

What do you do about theoretically observable but difficult to observe
characteristics?  Such as the color of a smaller pyramid inside a weird
opaque pyramid providing a very limited angle from which the inner
pyramid can be viewed?

What about the tendency of some transparent pyramids to make it
difficult to discern the color of enclosed transparent pyramids without
obscuring them?  I can never tell what color most things inside a blue
are.
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