[Icehouse] IGDC - Question
Scott Sulzer
ssulzer at uidaho.edu
Fri Mar 14 07:15:12 EST 2008
But, when is the design done? After all, many of the games get re-written
to some extent after the completion of the competition. If for no other
reason than to clarify the rules and/or make them easier to read. Also, by
placing that restriction, you outst anything which was compleated before,
but was not qualified for, a restricted competition, which can delay someone
putting it up on the Wiki as well as reducing the potential play-testing
before it gets submitted to the contest. I do understand that what
published means needs a tighter definition of what is meant by it, so that
there is a greater clarity to the rules, but I don't know if that will do.
-----Original Message-----
From: icehouse-bounces at lists.looneylabs.com
[mailto:icehouse-bounces at lists.looneylabs.com] On Behalf Of David Artman
Sent: Thursday, March 13, 2008 8:54 AM
To: Icehouse Discussion List
Subject: Re: [Icehouse] IGDC - Question
II believe the point was that a print-published game is "finished," and the
IGDC is for "refining" games. Thus, a game "locked" into a print format
(err, a non-POD print format; warehoused books) can't be revised, so it
would not benefit from IGDC participation. Or, rather, the benefits accrued
would never reach the already-printed books, creating errata. That, and such
games tend to have an unfair advantage, having enjoyed more attention
(print) and playtesting (prep to print).
As this comes up every comp, perhaps that rule should be reworded to read
something like "games never in print" or "any game not available in a print
publication" or some-such.
I, personally, think it should just become "any game whose design was
completed since the conclusion of the previous IGDC"--new games. We've had
two open-design and one design-restricted comp--anyone with an older game
who hasn't submitted by now either (a) isn't going to or (b) isn't paying
attention to IHG.org or this list. That phrasing closes off "done" older
games, but leaves open games that are languishing in development to be
finalized and sent forth for judging. But it prevents (for instance) Zendo
from competing (which is the extreme case of what the "previously published"
thing was trying to avoid, as I mention above).
David
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