[Icehouse] Better variants?

Carlton Noles carlton.noles at gmail.com
Thu Jan 24 17:06:18 EST 2008


I agree with Eeyore for the most part. Many time have I heard someone
touting the latest variant of one game or another (Chess is a prime example)
only to find it doesn't change the game all that much or the other end of
the spectrum the variant is almost unrecognizable as a product of the
original. in these instances why not either leave the original alone or make
another change or two and create a whole new game. Now that doesn't mean all
variants fall into these two area's but many in essence do.

On Jan 24, 2008 1:23 PM, Joshua Kronengold <mneme at io.com> wrote:

> Elliott C. Evans writes:
> >Variants can be fun from time to time but pushing "new" versions
> >of established games sometimes causes a split between fans that
> >winds up effectively killing both the old and the new.
>
> This seems to be an essentially conservative viewpoint, similar to
> that about not forking OSS projects.
>
> Have to disagree on prinicple (as well as for other reasons).
>
>
> --
>       Joshua Kronengold (mneme@(io.com, labcats.org)) |\      _,,,--,,_
>  ,)
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-- 
Carlton "Kermit" Noles
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