[Icehouse] 2 player Zendo
Dale Newfield
Dale at Newfield.org
Sat Jan 12 16:05:38 EST 2008
Kory Heath wrote:
> On turn X, as the Student, I will purposely not guess the rule
> correctly, because if I guess it correctly, I gain no points over the
> Master, while if I fail to guess correctly, the game ends and I gain a
> point.
If the game is "first to Z points (after each player has the same number
of master/student opportunities)", and the Student is ahead, they'd
rather push the game to completion by each getting 2 points rather than
gaining only one point and giving the master another turn to possibly
get many points. If the student is behind, your analysis is probably
correct.
> I'm not seeing any obvious way around all of this.
Me either.
> Here's my variation on that theme. Interestingly, this suggestion
> actually works for any number of players, and provides a kind of cap
> to keep games from going on too long.
I like it.
-Dale
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