[Icehouse] Discard and Draw in Zark City
Andrew Plotkin
erkyrath at eblong.com
Wed Feb 27 10:41:18 EST 2008
On Tue, 26 Feb 2008, Tom Phoenix wrote:
> Zark City looks like an intriguing game.
>
> http://www.wunderland.com/WTS/Andy/Games/ZarkCity/index.html
>
> The description of Draw, on the PDF, says, "Discard any cards you
> don't want, then draw three cards. You can never hold more than six
> cards."
>
> How many cards, if any, must be discarded before drawing? May a player
> with five cards choose to discard one and draw only two new cards, for
> example
That's the way it worked in Zarcana, so that's what we did. (We tried
playing Zark City last night.)
> May a player ever discard zero cards before drawing?
Yes. And if you have five cards, you can discard zero and draw one.
Assuming I'm right, the rule could be worded to "...then draw one, two, or
three cards. You can never hold more than six cards."
--Z
--
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
When Bush says "Stay the course," what he means is "I don't know what to
do next." He's been saying this for years now.
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