[Icehouse] Zark City: Can a player attack her own piece?
Jorge Arroyo
trozo at makasoft.net
Mon Feb 25 19:37:15 EST 2008
I gave the game a try today and found it to be longer than it seemed. It was
interesting, with a lot of hand management. Figure cards were hard to come
by, so I'm not sure it's very wise spending them with your own pieces. It's
hard enough to eliminate the opposition with the available figure cards...
I like that the game's rules are simple and it plays very fast. Will play it
more over the coming days...
-Jorge
On 2/25/08, Carl Worth <cworth at cworth.org> wrote:
>
> On Mon, 25 Feb 2008 13:04:12 -0500, Kristin wrote:
> > a link for anyone who missed Andy's update this week:
> > <http://wunderland.com/WhatsOld/2008/WN.02.21.08.html>
>
>
> Thanks, Kristin, I should have thought to share that context. :-)
>
>
> > > So I'm definitely looking forward to playing this game soon.
>
>
> To follow up, we had a chance to play a quick round over "lunch"
> today, (more like a late breakfast I suppose). We both liked it a lot,
> ("I would have liked it a lot more if I had won" were my wife's exact
> words), and we'll definitely play it again.
>
> And Zark City definitely does make a beautiful "landscape" out of Lost
> Cities cards. I would definitely miss some of that charm if playing
> with a deck of playing cards. (I'm not familiar enough with any tarot
> deck to know if it would give a similar feel or not.)
>
>
> -Carl
>
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>
>
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