[Icehouse] IGDC rankings idea
Jorge Arroyo
trozo at makasoft.net
Wed Feb 20 12:25:00 EST 2008
Hi
I think it'll be difficult to find a fair system for such a small group of
voters.
While it's true that one person's vote can have a large influence on
> the order of victory, it isn't obvious to me that that is inherently
> bad. Isn't the point of voting that each person be heard? Under that
> theory isn't it a good thing that one person can make a difference?
>
All right. Let's apply it to a presidential election. Would you say a voting
system is good if no matter what everyone does, I can decide with my vote
who actually wins? Would you say it's fair?
Will you still think it's fair if next competition I tell 10 friends to vote
randomly but making sure my game is on top (hell, maybe not even 10 are
needed, maybe with a couple it's enough)? The potential for exploiting the
system in such a small group of voters is too big.
I think I'd change the competition to something very different. A period of
time where the games are played, feedback is given the community on any and
all the games. This way we see what games generate more/less interest. We
see what the experiences playing the games are, etc... Then maybe after a
while, each person says what game they enjoyed the most. But instead of
concentrating on the ranking results, I'd say we concentrate on what's
actually useful. Playing and giving feedback to the games. If you can't
trust the ranking system to be fair, then what's the point?
-Jorge
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