[Icehouse] IGDC rankings idea
Benjamin Kleber
benjamin.kleber at gmail.com
Wed Feb 20 09:23:49 EST 2008
Trusting that voters add their numbers and end up with the right total
points, I think that sounds like a tremendously sensible system.
Benjamin
On Wed, Feb 20, 2008 at 9:19 AM, Jeff Zeitlin
<icehouse at freelancetraveller.com> wrote:
> It's been pointed out how a small number of ballots in the current
> scheme can cause wide variance in the final outcomes of the competition.
> Elsewhere, I've encountered a system that MAY have the happy side effect
> of reducing the chances of that happening.
>
> Currently, the ballot requires a straight ranking: I like Zendo better
> than Ice Towers better than Martian Backgammon better than Spicklehead.
> It doesn't take into account that a particular voter may feel that Zendo
> is only marginally better in his opinion than Ice Towers, but both are
> WAY COOL, and that Spicklehead is WAY below Martian Backgammon. His
> vote is completely countered by someone who feels "Eh" about all four
> games, and rates them Spicklehead, Martian Backgammon, Ice Towers,
> Zendo.
>
> The system I encountered says "You have x points. Allocate them as you
> see fit among the choices." X is a function of how many choices there
> are on the ballot - the particular example I encountered said "two
> points per choice on the ballot".
>
> Suppose the IGDC says 'ten points per choice on the ballot'. In the
> example above, each voter can share 40 points among the four choices.
> So, the first voter goes with Z=20, I=12, M=6, S=2. The second voter
> goes with S=12, M=11, I=9, Z=8.
>
> The two votes no longer counter each other; the strong feelings of the
> first voter "weigh more heavily" than the generally neutral feelings of
> the second.
>
> Does this have possibilities?
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