[Icehouse] IGDC Winter 2008 is ready for announcement tomorrow!

Brian Campbell lambda at mac.com
Thu Nov 8 11:25:38 EST 2007


On Nov 8, 2007, at 10:54 AM, David Artman wrote:

> I suppose that is a better tack, though I'd still want to "vet"
> submissions, so that we don't end up with a game that only slightly
> acknowledge the restriction (if at all) and thereby waste judge's time
> reading it only to discover that it's a red herring, vis a vis the
> purpose of the competition restriction (product sales promotion). It's
> tantamount to spamming the competition, if one ignores a requirement
> just to get one's game noticed or read; I'd treat it as such  (i.e.  
> not
> pass it along to judges).

Do we have any problems with people spamming the competition? I don't  
believe so. Why not take the approach of letting people submit what  
they want, and if it becomes a problem (the judges don't take into  
account the design restriction, or someone spams the competition, or  
whatever), then we can make a rule that the organizer has to "vet" the  
submissions.

Remember, we're all cool with each other here. It's a community, and  
people want to support the community. Don't assume that people will  
try to cheat unless you have a good reason to.


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