[Icehouse] New Game, Moon Shot

Avri Klemer avri at surpriselake.org
Sun Jul 8 11:48:04 EDT 2007


Played this solo last night (after teaching Treehouse/Martian Coasters to a 
crowd of staff here at Camp).

David, this is one of the most "more-ish" games I've ever played.  Kept 
giving it "just one more try".  Didn't hurt that my first *ever* Moon Shot 
resulted in a Colonization, then I couldn't get any kind of landing for the 
next dozen attempts!

I love it!  I assume this one needs to be included in "Pocket Pyramids"?

squiggles,
avri

----------
"Gonna listen to my 45s
Ain't it wonderful to be alive
When the Rock 'n' Roll plays"

----- Original Message ----- 
From: "David Artman" <david at davidartman.com>
To: "Icehouse Discussion List" <icehouse at lists.looneylabs.com>
Sent: Thursday, July 05, 2007 4:12 PM
Subject: RE: [Icehouse] New Game, Drip

> = Moon Shot =
>
> == Shot Setup ==
> Make a tree and set it upright on a smooth surface. This is your
> two-stage booster rocket and capsule.
>
> Set a tube on its side on the surface no closer to the tree than the
> length from a tube, with its open top facing the tree.
>
> == Shot Play ==
> Using the tip of a finger, gently knock over the tree so that it
> separates, sliding and skittering across the surface.
>
> == Shot Scoring ==
> If any part of the small enters the tube, you have Landed on the Moon:
> * If the small still points away from the original site of the tree, it
> is a Crash Landing and is worth 1 point, for the limited scientific
> gains made before your crew dies from dehydration.
> * If the small now points back towards the original site of the tree, it
> is a Controlled Landing and is worth 2 points, because you not only
> complete your scientific objectives but also return the crew safely to
> Earth.
>
> If any part of the small enters the tube AND any part of the medium
> enters the tube, you have Colonized. The game ends immediately and
> points are tallied.
>
> == Game Ending ==
> The game always ends when a Colony is established; the player with the
> most points at that moment is the winner.
>
> Players may also set a point goal of 5 to 10 points to win, to keep a
> game from running too long. This option, however, reduces some of the
> strategy in the game: for some very scientific reason, attempts to
> Colonize have a low chance for a lucky, consolation Landing if you miss
> with the medium.
>
> == License ==
> CC Attrib/NonComm/Share 3.0
>




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