[Icehouse] Single-Stash/Treehouse Games for "Pocket Pyramids" PDF

David Artman david at davidartman.com
Fri Apr 20 13:54:12 EDT 2007


> in "in development" stage and haven't playtested it thoroughly, but if
> you think so, sure! (Let this double as a call for playtesters, if

It seems to me like it's a "can't break" game, though perhaps it's not
very "deep" or maybe there's a clear advantage due to turn order.
Unless you find some critical flaw between now and... uh, when I get to
the first draft... then I'll include it just for its novelty and
kid-friendliness and artiness (WOW! That's a REAL word!).

Bang away at it some and post any clarifications or changes you need
ASAP.
David



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