[Icehouse] Breaking rules....
Carol Townsend
edu-support at looneylabs.com
Wed Apr 4 15:10:35 EDT 2007
Hi all,
There's been an interesting discussion happening over on the Edu-list which
brought up a point. On the Icehouse wiki, someone wrote: When designing
games with Icehouse pieces, you are encouraged to break the unwritten rules
that players are used to in other games... rules like "you have to take
turns", "my pieces are in my color", and "you have to play on a board."
How about breaking another rule: "You must compete against the other
players to win."
I searched "cooperative" on the Icehouse wiki and found 2 games. Are there
others that just aren't labeled as such? Is Zendo a cooperative game, or is
it competitive? How do you make a good cooperative game?
Just some thoughts to throw out to the Icehouse community at large.
Carol
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