[Icehouse] 5 dollar gnostica deck

TheLoneGoldfish thelonegoldfish at gmail.com
Thu Dec 21 16:16:10 EST 2006


If anyone's interested in non-computerized decks, I went and extracted the
vector art from the gnostica stickers pdf that was available (needing to
redraw 9 and 21). It looks a lot better than the images from the web page
though it's too late for the deck I made. Although I guess I still have the
red cards though.

Oh, BGG went and put up the first version of the stickers.
http://www.boardgamegeek.com/fileinfo.php?fileid=20931

They should update to v2-0 with vector art soon enough I think. 2-0 also has
numbered cards too, so you know if a sun beats a moon at the start.

-Evan

On 12/21/06, Carlton Noles <carlton.noles at gmail.com> wrote:
>
> DOH! I of course meant PERL not Pearl.
>
> On 12/21/06, Aaron Dalton <aaron at daltons.ca> wrote:
> >
> > Don Sheldon wrote:
> > > Hmm, ask a stupid question...
> > >
> > > That was mostly rhetorical.  In the slightly less rhetorical category:
> > > how would someone go about helping/inspiring/begging the addition of
> > > said game to said gaming portal?  Does Aaron take requests?  Is he in
> > > a position to do so now?  What programming language do I have to learn
> > > now?
> > >
> >
> > Hi, Don!  If you are unable to do the coding yourself, the way to make a
> >
> > request is via the SDG Wishlist found at
> > http://wiki.superdupergames.org/wishlist.  As I am the sole
> > proprietor/admin and have a very busy RL, games are selected in a
> > somewhat arbitrary manner whenever I have blocks of time.  You are
> > always welcome to email me directly or post suggestions on the forums as
> > well (http://forums.superdupergames.org ) but make sure it gets on the
> > wishlist as well or it'll get lost.  (BTW, Gnostica is currently on the
> > wishlist.)
> >
> > The reason I personally have not tackled it is because Gnostica is very
> > complex.  Having not played it myself makes it even more so.  You have a
> >
> > non-traditional board, variable player powers that include interrupts,
> > and many other issues.  I personally have simply chosen to focus my time
> > on other games that more easily fit into the SDG paradigm.
> >
> > That said, I fully support 3rd-party coders.  Full details on how to
> > proceed can be found on the wiki's API page
> > (http://wiki.superdupergames.org/api).  Perl is the needed language.
> >
> > As for Gnostica in particular, last I heard (back in April), Alex
> > Scouras (SDG: Lexicon) was attempting this project.  I do not know if
> > he's a member of the Looney bin, but if he is, he would be the one to
> > hit-up for information.
> >
> > Good Gaming!
> > --
> > Aaron Dalton       |   Super Duper Games
> > aaron at daltons.ca   |   http://superdupergames.org
> > _______________________________________________
> > Icehouse mailing list
> > Icehouse at lists.looneylabs.com
> > http://lists.looneylabs.com/mailman/listinfo/icehouse
> >
>
>
>
> --
> Carlton "Kermit" Noles
> ==================
> "Joy Multiplies when it is shared among friends but grief diminishes at
> every division. That is life"
> -Drizzt Do'Urden
> ==================
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> Ask Me for an invite.
>
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>
>
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