[Fluxx] Alien Invasion Fluxx
Christopher Hickman
tophu at mac.com
Tue Mar 4 13:32:34 EST 2008
On Tuesday, March 04, 2008, at 11:54AM, "Andy Looney" <andy at looneylabs.com> wrote:
>Thanks for all the great input, folks!
>
>> "And that new one? What kind of Fluxx is it?"
>> "Alien Invasion Fluxx! We get to take over the world from the Pathetic
>> Humans! Mwahahahaha!"
>
>Actually, I like that one a lot... I hear what folks have been saying about
>not using more than 2 words, but there's also a lot of support for some
>sort of lack of consistency (like making it Fluxx: Whatever) and while
>neither Alien Fluxx nor Invasion Fluxx quite convey the full idea, Alien
>Invasion Fluxx does so quite well. Hmmm...
I think so too!
>> > Can this version mark a re-release of the "Government Coverup" and
>> > related cards? I can't honestly say it was my favorite part of the
>> > game, but I think it would add an interesting aspect.
>
>Sorry Allen, I have to agree with Zarf here:
>
>> It wasn't my favorite either; in fact, I thought it was annoying and
>> not-fun. "It fits the theme" is a lousy reason to add such a thing back
>> in.
>
>We dumped those cards because they just aren't as much fun as they seem
>like they should be, and I'm not interested in bringing them back.
Oh good. I took those cards out of my deck long before the new edition. It was clear that they made the game less fun. I would have been disappointed to see them return.
>However, there is one old mechanic I'm currently playtesting for return:
>remember the Eye Bonus? (It was only in the very first edition.) I'm
>reviving that concept with the Telepathic Translator, a Keeper which allows
>you to look at another player's hand once per turn. Plus there will also
>now be a way to counter this power -- if you have the Aluminum Foil Hat
>Keeper, your opponent cannot use the Telepathic Translator against you!
Depends on the wavelength, man... Tinfoil hat isn't 100%. ;)
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