[Fluxx] letting them win

Kristin kristin at looneylabs.com
Mon Oct 29 19:54:49 EST 2007



--On Mon, Oct 29, 2007 "Elliott C. Evans" <eeyore at ee0r.com> wrote:

> I'd recommend for demo rabbits that you get used to holding on to
> goals that will end the game, so that if your players start to look
> at their watches or get otherwise restless, you can "free" them.

This is a skill that it often takes new demo rabbits a while
to get their brains around...   you are so used to playing a
game to win - but when you demo, you are playing to help make
sure the people learning understand the game and have a good
time. I always try to make someone other than me win in a demo.

(It was great to see you this weekend Eeyore - thanks for hanging
out and playing Zombie Fuxx with all those scary zombies!)

-Kristin


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