[Fluxx] my blanxx I've made
Frank F. Smith
FrankSmith at brilliant-smith.com
Tue Apr 17 11:05:03 EDT 2007
Stephanie Cottrell Bryant wrote:
> On Apr 15, 2007, at 11:34 PM, fluxxguy wrote:
<snip>
>> GOAL CARDS
>> 1. EVERYTHING'S BETTER WITH BEER: Beer replaces one of the two
>> choices on the current Goal card
>> (Scott's note: Everyone loves this card. It's not too powerful and
>> produces some interesting goals. Everything IS better with beer.)
>
> It *sounds* too powerful. Most goals that require only one card are
> too powerful. How many games have ended swiftly because of "All you
> need is love?" This card is A LOT like "All you need is love." It
> basically removes, for ONE player, the need for a second card, and
> doesn't limit which other keeper is needed.
Also sounds to me like a Rule rather than a Goal. As a Goal, it needs an
extra piece of game mechanics. Does it modify only the Goal in play when
_it_ is played (and is discarded with that Goal as soon as another Goal
is played)? That would make it less powerful (because temporary). I
think the "Everything's better with beer" card in that case might not be
too powerful, but it might make the Beer keeper too powerful ...
<snip>
>
>> 4. "THESE AREN'T THE DROIDS YOU'RE LOOKING FOR" (OR NO DROIDS FOR
>> YOU): If no one has the Robots on the table, then the player who has
>> the Empire on the table wins.
>> 5. "THAT'S NOT A MOON. IT'S A SPACE STATION!" (OR MEET THE DEATH
>> STAR): The player with both the Empire and the Moon on the table wins.
>
> Eh. This basically is about 1.5 goals for Empire. Try to find another
> goal for Empire.
"Rebirth of the Republic" -- Empire + Death?
>
>
> --Stephanie
Frank F. Smith
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