[Fluxx] A FLUXX PUZZLE
Andrew Mutchler
kturtle at houston.rr.com
Sun Sep 17 18:45:14 EDT 2006
You're playing Fluxx 3.1 with two other players. The only New Rule card in
play is Hand Limit 0. Nobody has any Keepers in play, or cards in their
hand. The current goal is 10 Cards in Hand. It's your turn.
Is there a possible arrangement of cards in the deck that would let you
win, without changing the Goal, before the next person gets a turn? If so,
what's the simplest arrangement (i.e., fewest specific cards at the top of
the deck before you reach the "rest of the cards can be in any order" point)?
I'll give my solution in a future post.
KT
--
/<O>\_____. `-._ FurCode 1.3 FDTf3adfm/CFfp3adm/ADf2adm
####' `-v-v-v-v) `-._ A++>++++ C+ D H+ M+ P++ R~-
Andrew R. Mutchler, Houston `-._ T+++ Z~+ Sm~+/h++/f RL- a+
http://www.conmicro.cx/~kturtle/ `-._ cmn++ e++ f++ h* iwf+ p sm
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