[Fluxx] Volity Fluxx 3.1 online

Jason McIntosh zendonut at gmail.com
Mon May 15 00:54:04 EDT 2006


On 5/14/06, S Mattison <s.mattison at gmail.com> wrote:
> Well, first of all, they would have to force the server to tell the client
> every move that the bots make, regardless of whether or not the clients want
> the delay.

The server tells everyone about every discrete game action from all
the players, bot or not. This just happens very quickly when bots are
involved.

> The clients that have no delay timed in, however, would not experience the
> same thing as the clients that want to see the bots card plays, played out.
> Therefore, those watching "the action" may be inquired to "move already!" by
> those who have it set to instant.

I really don't think it should slow down _that_ much. :)

Anyway, as Zarf wrote, these are good ideas; consider them Noted. (And
I should note that anyone willing to learn a bit about Volity can
attempt to write an alternate UI file that will work with Gamut...)

-- 
Jason McIntosh
zendonut at gmail.com
Jabber: jmac at volity.net
AIM: zendonut
http://jmac.org


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