[Edu] demoing edu games
Magi D. Shepley
magid at concentric.net
Thu Nov 16 19:00:24 EST 2006
I bring my Fluxx cards with me whenever I go out on a Red Cross
assignment... I'm a family services supervisor, and so we often have
downtime at the beginning of an assignment, because the clients haven't
transitioned into needing case work interviews yet (we can't provide
them with emergency assistance if they can't use the items we're
giving. If they are in a shelter, we're providing all of the emergency
assistance needed...and they may not know what they need once they leave
until they see it). I teach the people on my team to play Fluxx while
we wait. :)
Magi
pat at gnomegames.com wrote:
> We demo a boatload of LL games to educators both outside and in schools.
>
> We offer free family game nights that we have Treehouse & Fluxx
> available at every time, with Nanofictionary and Chrononaughts
> available for middle school and high school game nights. We also
> bring a variety of other games that are designed for the demographics
> of the group, so there is plenty to do at the event.
>
> We also demo for teachers at every opportunity we get.
>
> To get in to the schools you have to develop a relationship with the
> PTO or administration. Often they need volunteer help with acticities
> or in the classroom. Once you've developed the relationship offer to
> host a game night or bring a game into the classroom. Most of the
> time once you've run one or two events they'll ask for you to come
> back again.
>
> Also at your FLGS make sure that they have a game or two ready and set
> up for impromptu demos. IF a teacher comes in that has a class that a
> particular game may be appropriate for offer the demo, focusing on the
> curriculum aspects of the game as much as the rules / game play. If
> you can demo it in 2 minutes or less and can hit the applicable state
> or local standards educators will listen and remember you, the FLGS or
> the game.
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